The default keys for switching keys are F1, F2, F3 and so on depending on the number of seats available.L - (Music player Next song / Radio next radio station).K - (Music player Previous song / Radio previous radio station).O - (Loop) (It can be enabled on the radio also but doesn't have any effect on it).U (Shuffle) - (It can be enabled on the radio also but doesn't have any effect on it).ALT + J - (Switch bettwen radio / music player).The controls for the Music Player are as follows:.Added rebindable hotkeys for weapon malfunctions. ![]() Remapped scope zoom to mousewheel due to feature above.Added an option to map ADS hold/toggle.Spill: spill its contents on the ground, allowing you to fill it with a different liquid.Check: get a notification telling you which liquid is in the container.By holding "F" on a container with liquid, you have 2 options.Weapon Bash with Bayonet equipped: SHIFT+MMB.Weapon Attack with Bayonet: MMB when Bayonet is on gun.Adjust scope UI Brightness: hold down ALT and SCROLL WHEEL.(Known issue: If you let go of shift first instead of RMB you will be stuck in the animation until you press SHIFT+RMB again) CHECK AMMO: press SHIFT+R and your character will take out the magazine, check how many bullets are left and show it in your quickbar.= Press R to go into weapon inspection mode = SHIFT + R (Right click the weapon choose check ammo) Any weapon and be fired from passanger seats. Only pistols can be fired from the driver seat. When in car, equip a weapon and press left mouse button. Radio volume will reset to max when changing channel. You can craft items in the Inventory tab by selecting all the items required for a recipe and opening the context menu. Works with a weapon with sights in combat mode or when aiming down the sights. Works when aiming down the ACOG and higher tier scopes. They can be changed manually in %LOCALAPPDATA%\SCUM\Saved\Config\WindowsNoEditor\Input.ini.Īutomatically runs forward. These controls are not listed in the options menu. Holding the button down opens the actions menu, which includes pooping, peeing, vomiting, medical options, and other actions.Īllows opening of doors, picking up items, and other context actions.Īllows you to rotate the camera most of the way around your character independent of movement direction.ĭoes not change the key for switching between the Inventory, Crafting, Metabolism and Event tabs. Steadies aim when aiming down the sights. ![]() Reloads a magazine or inserts ammunition into the weapon manually if a magazine is not avaiable. Tapping aims down the sights, holding the button down activates focus mode. Automatic automatically locks on to the nearest enemy, and semi-automatic always keeps the current target. ![]() Otherwise activates focus mode.Ĭycle through previous and next targets if in automatic or semi-automatic target selection mode.Īvailable modes are manual, semi-automatic, and automatic. Holding the button down will allow you to throw most items.īlock if in combat mode. Pace ranges from level 1 to 3, with 1 being walk, 2 being jog, and 3 being run.Ĭhanges viewpoint over the left shoulder in third person mode.Ĭhanges viewpoint over the right shoulder in third person mode.Īiming below waist level performs a kick. Pressing the button again makes the character stand up. If you are close enough to a ledge, railing, or other obstacle, you will climb instead. This results in many players having conflicting controls that are still bound to vehicles/planes with different functions, unable to do anything but remove the binds) These controls can be rebound in the options menu (as of 0.7, these controls CANNOT be rebound with any reliability.
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